> evade enemies when small

> blast the most enemies you can when big


game made in 4~6 days for the jam "NOKIA 3310 JAM 5" (7~8 on post jam) on the theme "fast and slow"

mainly to test extreme low resolutions and minimalistic sprites

free to use > source code here <

JAM VERSION

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Development log

Comments

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Hi! One of our organisers has contacted u in DMs on your dev twitter regarding the prize!

I had a really hard time understanding what was going on in this one unfortunately. I think it's neat how the "Enemies" were extremely minimal but I wasn't able to make out how to not die or kill them lol.

Maybe include some more detailed instructions on your jam page?

(1 edit)

that's actually a thing i thought about when posting

it's way too complicated to get at first

even more without sound feedback